The month of April has been unreal for game development events and news. I’m here writing this article now and I still probably have a good week of things to do before I can truly say things are back to “normal”. So lets get on with it! ;) “What would Molydeux?” Game Jam kicked off [...]
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by Chad Serrant During the Molydeux Jam a few weeks ago, we were tasked with taking one of Peter Molydeux’s craz- er, ingenious ideas and making a game out of it in a weekend. Brendan McLoughlin, Jonathan “JR” Rubinger and I teamed up, and Rick Cody and Miles Flanagan helped with music and sound effects. Our challenge was to [...]
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PAX East, coming to Boston this April, is arguably the biggest gaming convention on the East Coast, and, every year, they honor local indie developers with their Boston Indie Showcase. The six games showcased this year each have interesting production histories, and their developers have high hopes for how the showcase will impact their games and companies. The origin of [...]
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This past meeting for Boston Indies presented a great talk by Erik Asmussen on the application of psychology to games, both to make them fun and make them profitable. The combination of instinct motivations from our lesser developed “Rat Brain” and evolved motivations from our higher brain functions are a powerful force in how we [...]
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