What we’re about
Boston GameDev convenes many of the game-creator meetups in the greater Boston area. This includes:
- Boston Indies
- Boston Post Mortem
- Women in Games
- Game Audio Boston
- MassDiGI
- Queer Game Dev Boston
- (Other groups welcome to join, please reach out!)
Our goal is to create a unified source for meetup information and logistics so that the game-maker community can reliably understand the goings-on in our area.
You can join the community Slack chat at:
http://slack.bostongamedev.com
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Our Communities
Boston Indies
Boston Indies is a community of dedicated independent game developers in Massachusetts and the surrounding area. We define ourselves in connection with our community spirit and our group objectives. We gather in person once a month to talk about the art and craft of making games, and to share our work with each other.
Our goals are to:
• Foster a sense of community among Boston’s independent game creators
• Facilitate the monthly meetup and other related community events
• Encourage makers to create games independent of large budgets and large company ties.
• Provide a safe environment to obtain critical feedback on game development works in progress.
• Serve as a brain trust for important information sharing among local independent developers
We are completely agnostic with respect to technology, development platform, game type, and scope of game development. As long as you show up with an open mind and a helpful attitude and you are committed to making your own games, on your own terms, you are welcome to join us.
Upcoming events (4+)
See all- A New Kind of Driving Game: A Chat with Pacific Drive Game Director Seth RosenStata Center, Cambridge, MA
Boston Indies presents A New Kind of Driving Game: A Chat with Pacific Drive Game Director Seth Rosen
Join us for an interview and Q&A with the game director of the recent hit Pacific Drive! We'll be joined by Seth Rosen, Game Director, and Bryant Francis, Senior Editor at Game Developer. We'll be talking about the development process for Pacific Drive, Seth's design ethos, and taking audience questions.
Please note that MIT locks their exterior doors at 7pm, which is when the talk will begin. If you are late, you'll need to use MIT's Tim Tickets app to enter the building, or message an event organizer to let you in. Instructions are below.
Pacific Drive is available now on Steam, Epic Game Store, and PS5
https://www.pacificdrivegame.com/Seth Rosen is the Game Director at Ironwood Studios, and was also the Lead Designer on the recently-released driving survival adventure game, Pacific Drive. Based in Brooklyn, Seth is a 14-year veteran of the games industry with a background in systems design, having previously worked on such titles as BioShock Infinite, various Don't Starve things, and Mafia 3.
Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.
Tuesday April 16, 6 - 9 pm
Room 32-155 MIT Stata Center
32 Vassar St, Cambridge, MA 0213932-155 is the lecture hall closest to the food court; note that there are two entrances, one on Vassar Street, and one off the Hockfield Court lawn between Vassar and Main St.
There are several nearby parking garages (visible here) but we recommend taking public transit. MIT is a short walk from the Kendall Square Red Line station.
Tim Tickets / Entry Information
Please try to arrive before 7pm; the Tim Tickets system is a bit unpredictable, and must be set it up in advance. To register with the system, use the link below:
https://tim-tickets.atlas-apps.mit.edu/bGAfNsyqBET6sAN1A
- For an event pass, click the event link
Result*:*** The Tim Tickets app or website opens***.***Click on Visitor. - Enter your mobile number.
Result: A PIN code will be texted to that number and sent to email on record. - Enter the PIN code sent to your mobile device.
- Enter your contact details.
- At the Tim Ticket Registration acknowledgment, click on, I’m ready! Let’s get started
- Review the acknowledgment form and click Accept.
- Follow the in-app instructions to activate an MIT visitor ID
- It will require installing a Mobile app to your device (iOS or Android, via Google Play)
- You will need to use the app to create a profile with a photo
- Once a profile is created, you can add the Mobile ID to your phone for door access
By attending, you agree to adhere to the MIT Game Lab harassment policy visible here:
http://gamelab.mit.edu/harassment-policy/If you experience any harassment or other disrespectful behavior, please report it to the primary organizer of this event, Chris Maire (either in person at the event, on the Boston Game Dev slack channel, or via the messaging feature on Meetup) or speak with any MIT staff at the event.
- For an event pass, click the event link